handle uneven disribution of space
This commit is contained in:
17
ui/ui.go
17
ui/ui.go
@@ -56,22 +56,35 @@ func (c *Container) Draw(s tcell.Screen) {
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func (c *Container) SetSize(x, y, h, w int) {
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c.x, c.y, c.h, c.w = x, y, h, w
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carry := 0
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if c.layoutMethod == LayoutVerticalEven {
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num := len(c.contents)
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extra := c.h % num
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for r := range c.contents {
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w := c.w
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h := c.h / num
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x := c.x
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y := c.y + (h * r)
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y := c.y + (h * r) + carry
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if extra > 0 { // distribute "extra" space to containers as we have some left
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h++
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extra--
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carry++
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}
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c.contents[r].Container.SetSize(x, y, h, w)
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}
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} else if c.layoutMethod == LayoutHorizontalEven {
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num := len(c.contents)
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extra := c.w % num
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for r := range c.contents {
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w := c.w / num
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h := c.h
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x := c.x + (w * r)
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x := c.x + (w * r) + carry
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y := c.y
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if extra > 0 { // distribute "extra" space to containers as we have some left
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w++
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extra--
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carry++
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}
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c.contents[r].Container.SetSize(x, y, h, w)
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}
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} else {
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