David Ashby
c26ece0c86
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
337 lines
7.9 KiB
Go
337 lines
7.9 KiB
Go
package main
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import (
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"context"
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"fmt"
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"log"
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"os"
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"runtime/debug"
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"strings"
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"sync"
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"git.yetaga.in/alazyreader/library/config"
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"git.yetaga.in/alazyreader/library/database"
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"git.yetaga.in/alazyreader/library/importer"
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"git.yetaga.in/alazyreader/library/media"
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"git.yetaga.in/alazyreader/library/ui"
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"github.com/gdamore/tcell/v2"
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"github.com/kelseyhightower/envconfig"
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)
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// State holds the UI state keys=>value map and manages access to the map with a mutex
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type State struct {
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m sync.Mutex
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stateMap map[string]interface{}
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}
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// key, present
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func (s *State) Get(key string) interface{} {
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s.m.Lock()
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defer s.m.Unlock()
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if s.stateMap == nil {
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s.stateMap = make(map[string]interface{})
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}
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k, ok := s.stateMap[key]
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if !ok {
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return nil
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}
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return k
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}
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// key, value
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func (s *State) Set(key string, value interface{}) {
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s.m.Lock()
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defer s.m.Unlock()
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if s.stateMap == nil {
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s.stateMap = make(map[string]interface{})
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}
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s.stateMap[key] = value
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}
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func max(a, b int) int {
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if a > b {
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return a
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}
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return b
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}
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// UI states
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const (
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IN_MENU = iota
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IN_BOOK
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IN_IMPORT
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)
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func main() {
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var c config.Config
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err := envconfig.Process("library", &c)
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if err != nil {
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log.Fatalln(err)
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}
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// create state
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state := State{}
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// set up DB connection
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if c.DBUser == "" || c.DBPass == "" || c.DBHost == "" || c.DBPort == "" || c.DBName == "" {
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if c.DBPass != "" { // obscure password
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c.DBPass = c.DBPass[0:max(3, len(c.DBPass))] + strings.Repeat("*", max(0, len(c.DBPass)-3))
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}
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log.Fatalf("vars: %+v", c)
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}
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lib, err := database.NewMySQLConnection(c.DBUser, c.DBPass, c.DBHost, c.DBPort, c.DBName)
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if err != nil {
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log.Fatalln(err)
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}
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err = lib.PrepareDatabase(context.Background())
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if err != nil {
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log.Fatalln(err)
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}
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_, _, err = lib.RunMigrations(context.Background())
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if err != nil {
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log.Fatalln(err)
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}
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books, err := lib.GetAllBooks(context.Background())
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if err != nil {
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log.Fatalln(err)
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}
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state.Set("library", books)
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screen, err := tcell.NewScreen()
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if err != nil {
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log.Fatalln(err)
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}
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err = screen.Init()
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if err != nil {
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log.Fatalln(err)
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}
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// cleanup our screen and log if we panic and crash out somewhere
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defer func() {
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if r := recover(); r != nil {
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if screen != nil {
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screen.Fini()
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}
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fmt.Println("fatal panic;", r)
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if c.Debug {
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fmt.Println("stacktrace: \n" + string(debug.Stack()))
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}
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return
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}
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}()
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// book list and options menu (left column)
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l := ui.NewList(Titles(state.Get("library").([]media.Book)), 0)
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menu := ui.NewBox(
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"library",
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[]string{"˄˅ select", "⏎ edit", "(n)ew", "(i)mport", "(q)uit"},
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ui.Contents{{
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Offsets: ui.Offsets{Top: 1, Left: 2, Bottom: -2, Right: -2},
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Container: l,
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}},
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ui.StyleActive,
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false,
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)
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activeBookDetails := ui.NewBookDetails(&media.Book{})
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// book display (right column)
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activeBook := ui.NewBox(
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"book",
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[]string{"˄˅ select", "⏎ edit", "(esc) close"},
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ui.Contents{{
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Offsets: ui.Offsets{Top: 1, Left: 2, Bottom: 0, Right: 0},
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Container: activeBookDetails,
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}},
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ui.StyleInactive,
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false,
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)
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// parent container
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container := ui.NewContainer(
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ui.Contents{
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{Container: menu, Offsets: ui.Offsets{Percent: 1}},
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{Container: activeBook, Offsets: ui.Offsets{Percent: 2}},
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},
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ui.LayoutHorizontalPercent,
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)
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// import pop-up
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wd, _ := os.Getwd()
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fileSelector := ui.NewEditableTextLine(wd)
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fileSelector.ResetCursor(false)
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fileSelector.SetStyle(ui.StyleActive.Underline(true))
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popup := ui.NewBox(
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"import csv file",
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[]string{"⏎ submit", "(esc)close"},
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ui.Contents{
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{Container: fileSelector, Offsets: ui.Offsets{Top: 2, Left: 2}},
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},
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ui.StyleActive,
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false,
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)
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popup.SetVisible(false)
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// error pop-up
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errorMessage := ui.NewEditableTextLine("")
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errorPopup := ui.NewBox(
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"error",
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[]string{"⏎ close"},
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ui.Contents{
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{Container: errorMessage, Offsets: ui.Offsets{Top: 1, Left: 1}},
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},
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ui.StyleActive.Bold(true).Foreground(tcell.ColorRed),
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false,
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)
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errorPopup.SetVisible(false)
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// init
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screen.Clear()
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w, h := screen.Size()
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container.SetSize(0, 0, h, w)
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container.Draw(screen)
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screen.Sync()
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// init UI state
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state.Set("ui_state", IN_MENU)
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screen.PostEvent(NewEventLoadBook(l.SelectedID()))
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// UI loop
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for {
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e := screen.PollEvent()
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switch v := e.(type) {
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case *tcell.EventError:
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fmt.Fprintf(os.Stderr, "%v", v)
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screen.Beep()
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case *tcell.EventKey: // input handling
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curr := state.Get("ui_state").(int)
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if curr == IN_MENU {
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if v.Key() == tcell.KeyUp && l.Selected() > 0 {
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l.SetSelected(l.Selected() - 1)
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screen.PostEvent(NewEventLoadBook(l.SelectedID()))
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}
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if v.Key() == tcell.KeyDown && l.Selected() < len(l.ListMembers())-1 {
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l.SetSelected(l.Selected() + 1)
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screen.PostEvent(NewEventLoadBook(l.SelectedID()))
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}
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if v.Key() == tcell.KeyEnter {
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screen.PostEvent(NewEventEnterBook())
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}
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if v.Rune() == 'i' {
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screen.PostEvent(NewEventOpenImport())
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}
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if v.Rune() == 'q' {
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screen.PostEvent(NewEventQuit())
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}
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} else if curr == IN_BOOK {
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if v.Key() == tcell.KeyEsc {
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screen.PostEvent(NewEventExitBook())
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}
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} else if curr == IN_IMPORT {
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if v.Key() == tcell.KeyEsc {
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fileSelector.SetText(wd)
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fileSelector.ResetCursor(false)
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screen.PostEvent(NewEventCloseImport())
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}
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if v.Key() == tcell.KeyBackspace || v.Key() == tcell.KeyBackspace2 {
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fileSelector.DeleteAtCursor()
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} else if v.Key() == tcell.KeyRight {
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fileSelector.MoveCursor(1)
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} else if v.Key() == tcell.KeyLeft {
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fileSelector.MoveCursor(-1)
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} else if v.Key() == tcell.KeyEnter {
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screen.PostEvent(NewEventAttemptImport(fileSelector.Text()))
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} else if v.Rune() != 0 {
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fileSelector.InsertAtCursor(v.Rune())
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}
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}
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case *tcell.EventResize: // screen redraw
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w, h := screen.Size()
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container.SetSize(0, 0, h, w)
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case *EventBookUpdate:
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// TK
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case *EventEnterBook:
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activeBook.SetStyle(ui.StyleActive)
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menu.SetStyle(ui.StyleInactive)
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state.Set("ui_state", IN_BOOK)
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case *EventExitBook:
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state.Set("ui_state", IN_MENU)
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activeBook.SetStyle(ui.StyleInactive)
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menu.SetStyle(ui.StyleActive)
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case *EventLoadBook:
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activeBookDetails.SetBook(GetBookByID(v.ID, books))
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case *EventOpenImport:
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state.Set("ui_state", IN_IMPORT)
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menu.SetStyle(ui.StyleInactive)
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popup.SetVisible(true)
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popup.SetSize(6, 3, 5, 80)
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case *EventAttemptImport:
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// this will block other events, but it shouldn't take too long...
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f, err := os.Open(v.filename)
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if err != nil {
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screen.PostEvent(NewEventError(err))
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continue
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}
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books, err := importer.CSVToBooks(f)
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if err != nil {
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screen.PostEvent(NewEventError(err))
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continue
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}
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for b := range books {
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err = lib.AddBook(context.Background(), &books[b])
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if err != nil {
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screen.PostEvent(NewEventError(err))
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}
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}
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screen.PostEvent(NewEventCloseImport())
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allbooks, err := lib.GetAllBooks(context.Background())
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if err != nil {
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screen.PostEvent(NewEventError(err))
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}
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state.Set("library", allbooks)
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state.Set("ui_state", IN_MENU)
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case *EventCloseImport:
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state.Set("ui_state", IN_MENU)
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screen.HideCursor()
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menu.SetStyle(ui.StyleActive)
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popup.SetVisible(false)
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case *EventError:
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errorMessage.SetText(v.err.Error())
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errorPopup.SetVisible(true)
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case *EventQuit:
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screen.Fini()
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fmt.Printf("Thank you for playing Wing Commander!\n\n")
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return
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case *tcell.EventInterrupt:
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case *tcell.EventMouse:
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case *tcell.EventTime:
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default:
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}
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// repaint
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l.SetMembers(Titles(state.Get("library").([]media.Book)))
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container.Draw(screen)
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popup.Draw(screen)
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errorPopup.Draw(screen)
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screen.Show()
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}
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}
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func Titles(lb []media.Book) []ui.ListKeyValue {
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r := []ui.ListKeyValue{}
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for i := range lb {
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r = append(r, ui.ListKeyValue{
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Key: lb[i].ID,
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Value: lb[i].Title,
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})
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}
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return r
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}
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func GetBookByID(id int, lb []media.Book) *media.Book {
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for i := range lb {
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if lb[i].ID == id {
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return &lb[i]
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}
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}
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return &media.Book{}
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}
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