make IF/ELSE/THEN work!
This commit is contained in:
parent
2a1a6fc0d2
commit
6efa404712
53
builtins.go
53
builtins.go
@ -1,6 +1,7 @@
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package main
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package main
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import (
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import (
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"errors"
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"fmt"
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"fmt"
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"io"
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"io"
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"os"
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"os"
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@ -23,7 +24,7 @@ func (b *Builtins) Colon(c *Context) func() error {
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// Semicolon sets the COMPILE/IMMEDIATE flag back to IMMEDIATE and adds the defintion to the dictionary
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// Semicolon sets the COMPILE/IMMEDIATE flag back to IMMEDIATE and adds the defintion to the dictionary
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func (b *Builtins) Semicolon(c *Context) func() error {
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func (b *Builtins) Semicolon(c *Context) func() error {
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return func() error {
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return func() error {
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c.Dictionary.AddWord(c.Words[0], nil, c.Words[1:], false)
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c.Dictionary.AddWord(c.Words[0], Word{Name: c.Words[0], Source: c.Words[1:]})
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c.Words = []string{}
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c.Words = []string{}
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c.Flags.SetFlag("Immediate", true)
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c.Flags.SetFlag("Immediate", true)
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return nil
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return nil
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@ -391,24 +392,62 @@ func (b *Builtins) RFetch(s *Stack, r *Stack) func() error {
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}
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}
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}
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}
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// If checks if NOS != 0 and conditionally executes any following statements if so
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// If checks if TOS != 0 and executes any following statements if it is. If TOS == 0, skip execution until ELSE or THEN.
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func (b *Builtins) If(s *Stack, r *Stack) func() error {
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// Nested IFs and ELSE/THENs inside "non-executing" blocks still manipulate the if stack, in order to properly balance
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// IFs and THENs. i.e. `0 IF 0 IF 42 EMIT THEN 42 EMIT THEN` should not print anything, but a naive "go until you see any THEN"
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// would output "* ".
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func (b *Builtins) If(s *Stack, i *Stack) func() error {
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return func() error {
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return func() error {
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// check to see the current IF state. If we're inside a non-executing branch,
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// add our own non-execution state, AND tell ELSE to skip its work to boot.
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itop, err := i.Pick(0)
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if err != nil && !errors.Is(err, ErrUnderflow) {
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return err
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} else if err == nil && itop == 0 {
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i.Push(-1)
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return nil
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}
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tos, err := s.Pop()
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if err != nil {
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return err
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}
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// TOS was 0, don't execute this branch
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if tos == 0 {
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i.Push(0)
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} else {
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// TOS wasn't 0, execute until we see ELSE/THEN
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i.Push(1)
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}
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return nil
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return nil
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}
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}
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}
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}
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// Else executes a separate piece of code if NOS == 0 after an if check
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// Else executes a separate piece of code if the IF stack
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func (b *Builtins) Else(s *Stack, r *Stack) func() error {
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func (b *Builtins) Else(i *Stack) func() error {
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return func() error {
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return func() error {
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itop, err := i.Pop()
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if err != nil {
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return err
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}
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// don't execute until we see our THEN
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if itop == -1 || itop == 1 {
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i.Push(0)
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}
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// we weren't running code, but now we can until THEN
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if itop == 0 {
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i.Push(1)
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}
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return nil
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return nil
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}
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}
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}
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}
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// Then ends an If/Else block
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// Then ends an If/Else block
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func (b *Builtins) Then(s *Stack, r *Stack) func() error {
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func (b *Builtins) Then(i *Stack) func() error {
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return func() error {
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return func() error {
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return nil
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// Pop off the existing IF/ELSE state and return
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_, err := i.Pop()
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return err
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}
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}
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}
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}
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43
eval.go
43
eval.go
@ -9,8 +9,9 @@ import (
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// Context is a set of Dictionary + Stacks + Flags representing a runtime environment
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// Context is a set of Dictionary + Stacks + Flags representing a runtime environment
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type Context struct {
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type Context struct {
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Dictionary Dictionary
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Dictionary Dictionary
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Stack *Stack
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Stack *Stack // main stack
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RStack *Stack
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RStack *Stack // "return" stack, for handling loops/backward jumps
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IfStack *Stack // tracks nested branches
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Flags Flags
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Flags Flags
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Words []string
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Words []string
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}
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}
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@ -43,27 +44,25 @@ func (c *Context) Eval(line string) error {
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continue
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continue
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}
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}
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int, err := strconv.Atoi(sword)
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ifcheck, _ := c.IfStack.Pick(0)
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if err == nil {
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if len(c.IfStack.values) == 0 || (len(c.IfStack.values) > 0 && ifcheck == 1) || w.BranchCheck {
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// it was a number! put it on the stack.
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int, err := strconv.Atoi(sword)
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c.Stack.Push(int)
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if err == nil {
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word = []byte{}
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// it was a number! put it on the stack.
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continue
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c.Stack.Push(int)
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}
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word = []byte{}
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continue
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}
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// it wasn't a number. Is it a word we know?
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// run word
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w, err = c.Dictionary.GetWord(sword)
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c.RStack.Push(i)
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if err != nil {
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if err = c.Exec(w); err != nil {
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return fmt.Errorf("could not parse %s; %v", w.Name, err)
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return err
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}
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}
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// run word
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i, err = c.RStack.Pop()
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c.RStack.Push(i)
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if err != nil {
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if err = c.Exec(w); err != nil {
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return fmt.Errorf("error while popping from return stack: %v", err)
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return err
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}
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}
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i, err = c.RStack.Pop()
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if err != nil {
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return fmt.Errorf("error while popping from return stack: %v", err)
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}
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}
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word = []byte{}
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word = []byte{}
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default:
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default:
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78
main.go
78
main.go
@ -11,6 +11,7 @@ import (
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func main() {
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func main() {
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stack := Stack{values: []int{}}
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stack := Stack{values: []int{}}
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rstack := Stack{values: []int{}}
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rstack := Stack{values: []int{}}
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ifstack := Stack{values: []int{}}
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dict := Dictionary{}
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dict := Dictionary{}
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@ -18,6 +19,7 @@ func main() {
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Dictionary: dict,
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Dictionary: dict,
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Stack: &stack,
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Stack: &stack,
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RStack: &rstack,
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RStack: &rstack,
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IfStack: &ifstack,
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Flags: Flags{
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Flags: Flags{
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"Immediate": true,
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"Immediate": true,
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"Comment": false,
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"Comment": false,
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@ -27,50 +29,54 @@ func main() {
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b := &Builtins{}
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b := &Builtins{}
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// word definitions
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// word definitions
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dict.AddWord(":", b.Colon(&c), nil, false)
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dict.AddWord(":", Word{Name: ":", Impl: b.Colon(&c)})
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dict.AddWord(";", b.Semicolon(&c), nil, true)
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dict.AddWord(";", Word{Name: ";", Impl: b.Semicolon(&c), Immediate: true})
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// comments
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// comments
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dict.AddWord("(", b.OpenComment(&c), nil, true)
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dict.AddWord("(", Word{Name: "(", Impl: b.OpenComment(&c), Immediate: true})
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dict.AddWord(")", b.CloseComment(&c), nil, true)
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dict.AddWord(")", Word{Name: ")", Impl: b.CloseComment(&c), Immediate: true})
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// math
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// math
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dict.AddWord("+", b.Add(&stack), nil, false)
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dict.AddWord("+", Word{Name: "+", Impl: b.Add(&stack)})
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dict.AddWord("-", b.Sub(&stack), nil, false)
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dict.AddWord("-", Word{Name: "-", Impl: b.Sub(&stack)})
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dict.AddWord("*", b.Mul(&stack), nil, false)
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dict.AddWord("*", Word{Name: "*", Impl: b.Mul(&stack)})
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dict.AddWord("/", b.Div(&stack), nil, false)
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dict.AddWord("/", Word{Name: "/", Impl: b.Div(&stack)})
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// output
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// output
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dict.AddWord(".", b.Print(os.Stdout, &stack), nil, false)
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dict.AddWord(".", Word{Name: ".", Impl: b.Print(os.Stdout, &stack)})
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dict.AddWord("EMIT", b.Emit(os.Stdout, &stack), nil, false)
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dict.AddWord("EMIT", Word{Name: "EMIT", Impl: b.Emit(os.Stdout, &stack)})
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dict.AddWord("CR", nil, []string{"10", "EMIT"}, false) // emit a newline
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dict.AddWord("CR", Word{Name: "CR", Source: []string{"10", "EMIT"}}) // emit a newline
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// logic
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// logic
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dict.AddWord("=", b.Eq(&stack), nil, false)
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dict.AddWord("=", Word{Name: "=", Impl: b.Eq(&stack)})
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dict.AddWord("0=", nil, []string{"0", "="}, false)
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dict.AddWord("0=", Word{Name: "0=", Source: []string{"0", "="}})
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dict.AddWord("<>", b.NEq(&stack), nil, false)
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dict.AddWord("<>", Word{Name: "<>", Impl: b.NEq(&stack)})
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dict.AddWord(">", b.Gt(&stack), nil, false)
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dict.AddWord(">", Word{Name: ">", Impl: b.Gt(&stack)})
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dict.AddWord("<", b.Lt(&stack), nil, false)
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dict.AddWord("<", Word{Name: "<", Impl: b.Lt(&stack)})
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dict.AddWord(">=", b.GtEq(&stack), nil, false)
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dict.AddWord(">=", Word{Name: ">=", Impl: b.GtEq(&stack)})
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dict.AddWord("<=", b.LtEq(&stack), nil, false)
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dict.AddWord("<=", Word{Name: "<=", Impl: b.LtEq(&stack)})
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dict.AddWord("0<", nil, []string{"0", "<"}, false)
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dict.AddWord("0<", Word{Name: "0<", Source: []string{"0", "<"}})
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dict.AddWord("0>", nil, []string{"0", ">"}, false)
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dict.AddWord("0>", Word{Name: "0>", Source: []string{"0", ">"}})
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// stack manipulation
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// stack manipulation
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dict.AddWord("DUP", b.Dup(&stack), nil, false)
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dict.AddWord("DUP", Word{Name: "DUP", Impl: b.Dup(&stack)})
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dict.AddWord("SWAP", b.Swap(&stack), nil, false)
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dict.AddWord("SWAP", Word{Name: "SWAP", Impl: b.Swap(&stack)})
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dict.AddWord("OVER", b.Over(&stack), nil, false)
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dict.AddWord("OVER", Word{Name: "OVER", Impl: b.Over(&stack)})
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dict.AddWord("DROP", b.Drop(&stack), nil, false)
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dict.AddWord("DROP", Word{Name: "DROP", Impl: b.Drop(&stack)})
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dict.AddWord("ROT", b.Rot(&stack), nil, false)
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dict.AddWord("ROT", Word{Name: "ROT", Impl: b.Rot(&stack)})
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// debugging
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// debugging
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dict.AddWord("WORDS", b.Words(dict), nil, false)
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dict.AddWord("WORDS", Word{Name: "WORDS", Impl: b.Words(dict)})
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dict.AddWord("FLAGS", b.Flags(c), nil, false)
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dict.AddWord("FLAGS", Word{Name: "FLAGS", Impl: b.Flags(c)})
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dict.AddWord(".S", b.Debug(&stack), nil, false)
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dict.AddWord(".S", Word{Name: ".S", Impl: b.Debug(&stack)})
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dict.AddWord(".R", b.Debug(&rstack), nil, false)
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dict.AddWord(".R", Word{Name: ".R", Impl: b.Debug(&rstack)})
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dict.AddWord("R>", b.RFrom(&stack, &rstack), nil, false)
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dict.AddWord(".I", Word{Name: ".I", Impl: b.Debug(&ifstack)})
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dict.AddWord(">R", b.ToR(&stack, &rstack), nil, false)
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dict.AddWord("R>", Word{Name: "R>", Impl: b.RFrom(&stack, &rstack)})
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dict.AddWord("R@", b.RFetch(&stack, &rstack), nil, false)
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dict.AddWord(">R", Word{Name: ">R", Impl: b.ToR(&stack, &rstack)})
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dict.AddWord("R@", Word{Name: "R@", Impl: b.RFetch(&stack, &rstack)})
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// branching
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// branching
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dict.AddWord("DO", b.Do(&stack, &rstack), nil, false)
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dict.AddWord("IF", Word{Name: "IF", Impl: b.If(&stack, &ifstack), BranchCheck: true})
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dict.AddWord("LOOP", b.Loop(&stack, &rstack), nil, false)
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dict.AddWord("ELSE", Word{Name: "ELSE", Impl: b.Else(&ifstack), BranchCheck: true})
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dict.AddWord("I", b.I(&stack, &rstack), nil, false)
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dict.AddWord("THEN", Word{Name: "THEN", Impl: b.Then(&ifstack), BranchCheck: true})
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dict.AddWord("DO", Word{Name: "DO", Impl: b.Do(&stack, &rstack)})
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dict.AddWord("LOOP", Word{Name: "LOOP", Impl: b.Loop(&stack, &rstack)})
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dict.AddWord("I", Word{Name: "I", Impl: b.I(&stack, &rstack)})
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// exit
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// exit
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dict.AddWord("BYE", b.Quit(), nil, false)
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dict.AddWord("BYE", Word{Name: "BYE", Impl: b.Quit()})
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reader := bufio.NewReader(os.Stdin)
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reader := bufio.NewReader(os.Stdin)
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fmt.Print("prosper\n")
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fmt.Print("prosper\n")
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12
stack.go
12
stack.go
@ -2,6 +2,12 @@ package main
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import "fmt"
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import "fmt"
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// ErrEmpty denotes an empty stack
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var ErrEmpty = fmt.Errorf("stack empty")
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// ErrUnderflow denotes a PICK that tried to pick a value that didn't exist
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var ErrUnderflow = fmt.Errorf("cannot pick value from beyond stack depth")
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// Stack is a stack of integers with no defined max depth
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// Stack is a stack of integers with no defined max depth
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type Stack struct {
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type Stack struct {
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values []int
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values []int
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@ -10,7 +16,7 @@ type Stack struct {
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// Pop returns the top of the stack
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// Pop returns the top of the stack
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func (s *Stack) Pop() (int, error) {
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func (s *Stack) Pop() (int, error) {
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if len(s.values) == 0 {
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if len(s.values) == 0 {
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return 0, fmt.Errorf("stack empty")
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return 0, ErrEmpty
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}
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}
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i := s.values[0]
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i := s.values[0]
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s.values = s.values[1:]
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s.values = s.values[1:]
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@ -24,8 +30,8 @@ func (s *Stack) Push(i int) {
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// Pick grabs a value from the given depth in the stack, non-destructively.
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// Pick grabs a value from the given depth in the stack, non-destructively.
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func (s *Stack) Pick(i int) (int, error) {
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func (s *Stack) Pick(i int) (int, error) {
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if len(s.values) < i {
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if len(s.values) <= i {
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return 0, fmt.Errorf("cannot pick value from beyond stack depth")
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return 0, ErrUnderflow
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}
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}
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return s.values[i], nil
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return s.values[i], nil
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}
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}
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@ -42,3 +42,25 @@ func TestStackPush(t *testing.T) {
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t.Fail()
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t.Fail()
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}
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}
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}
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}
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func TestStackPick(t *testing.T) {
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s := Stack{}
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i, err := s.Pick(0)
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if err == nil {
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t.Fail()
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}
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if i != 0 {
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t.Fail()
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}
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s = Stack{
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values: []int{1, 2, 3},
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}
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i, err = s.Pick(2)
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if err != nil {
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t.Fail()
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}
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if i != 3 {
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t.Fail()
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}
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}
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25
words.go
25
words.go
@ -2,25 +2,24 @@ package main
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import "fmt"
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import "fmt"
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// ErrNoWordFound flags if the requested word is not in the dictionary
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var ErrNoWordFound = fmt.Errorf("no word found")
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// Dictionary is a simple map of names to words
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// Dictionary is a simple map of names to words
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type Dictionary map[string]Word
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type Dictionary map[string]Word
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// A Word defines a subroutine
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// A Word defines a subroutine
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type Word struct {
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type Word struct {
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Name string
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Name string
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Impl func() error
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Impl func() error
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Source []string
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Source []string
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Immediate bool
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Immediate bool
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BranchCheck bool
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}
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}
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// AddWord inserts a new word into the dictonary, optionally overwriting the existing word
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// AddWord inserts a new word into the dictonary, overwriting any existing word by that name
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func (d Dictionary) AddWord(name string, impl func() error, source []string, immediate bool) {
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func (d Dictionary) AddWord(name string, w Word) {
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d[name] = Word{
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d[name] = w
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Name: name,
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Impl: impl,
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Source: source,
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Immediate: immediate,
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}
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}
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}
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// GetWord returns a word from the dictionary or an error if it's undefined
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// GetWord returns a word from the dictionary or an error if it's undefined
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@ -29,7 +28,7 @@ func (d Dictionary) GetWord(name string) (Word, error) {
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|||||||
if !ok {
|
if !ok {
|
||||||
return Word{
|
return Word{
|
||||||
Name: name,
|
Name: name,
|
||||||
}, fmt.Errorf("no word found")
|
}, ErrNoWordFound
|
||||||
}
|
}
|
||||||
return w, nil
|
return w, nil
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,10 @@ import "testing"
|
|||||||
func TestDictionary(t *testing.T) {
|
func TestDictionary(t *testing.T) {
|
||||||
d := Dictionary{}
|
d := Dictionary{}
|
||||||
|
|
||||||
d.AddWord("INC", nil, []string{"1", "+"}, false)
|
d.AddWord("INC", Word{
|
||||||
|
Name: "INC",
|
||||||
|
Source: []string{"1", "+"},
|
||||||
|
})
|
||||||
w, err := d.GetWord("INC")
|
w, err := d.GetWord("INC")
|
||||||
if err != nil {
|
if err != nil {
|
||||||
t.Fail()
|
t.Fail()
|
||||||
|
Loading…
Reference in New Issue
Block a user