part 2 done; just did it the hard way
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65
08/main.rs
65
08/main.rs
@ -5,8 +5,8 @@ use std::io::BufRead;
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use std::path::Path;
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use std::time::Instant;
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#[derive(Debug, Clone)]
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struct Tree(i8, bool);
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#[derive(Debug, Clone, Copy)]
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struct Tree(i8, bool); // height, visible from outside
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fn main() {
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let now = Instant::now();
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@ -85,4 +85,63 @@ fn part_one() {
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println!("{}", total);
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}
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fn part_two() {}
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fn part_two() {
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let mut grid: Vec<Vec<Tree>> = vec![];
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let mut best = 0;
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if let Ok(lines) = read_lines("./inputs/input") {
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for (i, line) in lines.enumerate() {
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if let Ok(row) = line {
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grid.push(vec![]);
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for c in row.chars() {
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grid[i].push(Tree((c as i8) - 48, false));
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}
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}
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}
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}
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// alright, we'll do this the hard way
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// we can skip the edges, because they all multiply by 0 in one way or another
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for i in 1..grid.len() - 1 {
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for j in 1..grid.len() - 1 {
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let (mut score, mut acc) = (1, 0); // a base score and the counter we'll reuse
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for x in (0..j).rev() {
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// left
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acc += 1;
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if grid[i][x].0 >= grid[i][j].0 {
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break;
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}
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}
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score *= acc;
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acc = 0;
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for x in (0..i).rev() {
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// up
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acc += 1;
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if grid[x][j].0 >= grid[i][j].0 {
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break;
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}
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}
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score *= acc;
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acc = 0;
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for x in (j + 1)..grid.len() {
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// right
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acc += 1;
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if grid[i][x].0 >= grid[i][j].0 {
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break;
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}
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}
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score *= acc;
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acc = 0;
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for x in (i + 1)..grid.len() {
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// down
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acc += 1;
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if grid[x][j].0 >= grid[i][j].0 {
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break;
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}
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}
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score *= acc;
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if score > best {
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best = score;
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}
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}
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}
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println!("{}", best);
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}
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