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7 Commits
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master
Author | SHA1 | Date | |
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301ee00b69 | |||
94d1e465c9 | |||
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25240c2f0a | |||
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b9c6cf1a07 | |||
2bada11da1 |
9
README.md
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9
README.md
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@@ -0,0 +1,9 @@
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# dither
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This repo implements a number of the dithering methods detailed on <https://surma.dev/things/ditherpunk/>.
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light.png, light-hires.jpg, dark.png, and dark-hires.jpg are from Surma's post, used under CC BY-NC-SA 4.0.
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david.png is taken from the wikipedia article on dithering, where it was released into the public domain.
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I took cricket.jpg.
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120
color_quant.go
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120
color_quant.go
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@@ -0,0 +1,120 @@
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package main
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import (
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"image/color"
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"math/rand"
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)
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var bwpallette = color.Palette{
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color.Black,
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color.White,
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}
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var sixteencolors = color.Palette{
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color.RGBA{0, 0, 0, 255}, // black
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color.RGBA{0, 0, 127, 255}, // navy
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color.RGBA{0, 0, 255, 255}, // blue
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color.RGBA{0, 127, 0, 255}, // green
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color.RGBA{0, 255, 0, 255}, // lime
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color.RGBA{127, 0, 0, 255}, // maroon
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color.RGBA{255, 0, 0, 255}, // red
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color.RGBA{0, 127, 127, 255}, // teal
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color.RGBA{127, 0, 127, 255}, // purple
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color.RGBA{127, 127, 0, 255}, // olive
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color.RGBA{0, 255, 255, 255}, // aqua
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color.RGBA{255, 0, 255, 255}, // fuchsia
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color.RGBA{255, 255, 0, 255}, // yellow
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color.RGBA{127, 127, 127, 255}, // gray
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color.RGBA{192, 192, 192, 255}, // silver
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color.RGBA{255, 255, 255, 255}, // white
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}
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func permuteColor(c color.Color, i uint8) color.Color {
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r, g, b, a := c.RGBA()
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return color.RGBA{
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uint8(r>>8) + i,
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uint8(g>>8) + i,
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uint8(b>>8) + i,
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uint8(a >> 8),
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}
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}
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// naivePalette smashes each pixel to its closest color in the pallette.
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func naivePalette(p color.Palette) quantizerFunction {
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return func(_, _ int, c color.Color) color.Color {
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return p[p.Index(c)]
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}
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}
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// randomNoisePalette injects random noise into the quantization step
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func randomNoisePalette(p color.Palette) quantizerFunction {
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r := len(p)
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return func(_, _ int, c color.Color) color.Color {
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// I think the proper theory here is probably "only try and randomize within one palette swatch in either direction".
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// it might be possible to instead permute the color selected _from the palette_ (i.e. modify the result of p.Index(c))...
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// ...but I think for that to work you'd need a proper "ordering" for the colors.
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noise := rand.Intn(256) / r
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rc := permuteColor(c, uint8(noise))
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return p[p.Index(rc)]
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}
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}
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// color permutation algo: https://en.wikipedia.org/wiki/Ordered_dithering#Algorithm
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func colorBayer(level int, p color.Palette) quantizerFunction {
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b := newBayer(level)
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r := len(p)
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return func(x, y int, c color.Color) color.Color {
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v := float64(r) * (b.valueAt(x, y) - 0.5)
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rc := permuteColor(c, uint8(v))
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return p[p.Index(rc)]
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}
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}
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func colorError(errMap map[coord]float64, d diffusion, palette color.Palette) quantizerFunction {
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r := float64(len(palette))
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return func(x int, y int, c color.Color) color.Color {
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p := coord{x: x, y: y}
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rc := permuteColor(c, uint8(r*errMap[p]))
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delete(errMap, p) // don't let the error map grow too big
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nc := palette[palette.Index(rc)]
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l := luminence(c) - luminence(nc)
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applyError(d, l, p, errMap)
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return nc
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}
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}
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func simpleColorErrorDiffusion() quantizerFunction {
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errMap := make(map[coord]float64)
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d := diffusion{
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divisor: 2.0,
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matrix: map[coord]float64{
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{x: 1, y: 0}: 1.0,
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{x: 0, y: 1}: 1.0,
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},
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}
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return colorError(errMap, d, sixteencolors)
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}
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func colorJarvisJudiceNinke() quantizerFunction {
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errMap := make(map[coord]float64)
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d := diffusion{
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divisor: 48.0,
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matrix: map[coord]float64{
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{x: 1, y: 0}: 7.0,
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{x: 2, y: 0}: 5.0,
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{x: -2, y: 1}: 3.0,
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{x: -1, y: 1}: 5.0,
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{x: 0, y: 1}: 7.0,
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{x: 1, y: 1}: 5.0,
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{x: 2, y: 1}: 3.0,
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{x: -2, y: 2}: 1.0,
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{x: -1, y: 2}: 3.0,
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{x: 0, y: 2}: 5.0,
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{x: 1, y: 2}: 3.0,
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{x: 2, y: 2}: 1.0,
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},
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}
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return colorError(errMap, d, sixteencolors)
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}
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BIN
example/cricket.jpg
Normal file
BIN
example/cricket.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 71 KiB |
160
main.go
160
main.go
@@ -1,8 +1,10 @@
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package main
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import (
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"flag"
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"fmt"
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"image"
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"image/color"
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_ "image/jpeg"
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"image/png"
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"math/rand"
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@@ -10,25 +12,94 @@ import (
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"time"
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)
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func main() {
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if len(os.Args) == 1 || len(os.Args) > 4 || os.Args[1] == "help" {
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fmt.Printf(`usage: %s <path/to/image.ext> <dither_option> <path/to/output.png>
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Supported dither options are: noop; naive; randomnoise; bayer{0,1}; bayer{0,1}n
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Supported input image formats are jpg, png
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`, os.Args[0])
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os.Exit(0)
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type coord struct {
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x, y int
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}
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// provided x, y, and color at location, return a color
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type quantizerFunction func(int, int, color.Color) color.Color
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// apply sequentially applies a quantizing function to an image and returns the result
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func apply(i image.Image, f quantizerFunction) image.Image {
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out := image.NewRGBA(image.Rect(0, 0, i.Bounds().Max.X, i.Bounds().Max.Y))
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b := out.Bounds()
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for y := b.Min.Y; y < b.Max.Y; y++ {
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for x := b.Min.X; x < b.Max.X; x++ {
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out.Set(x, y, f(x, y, i.At(x, y)))
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}
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}
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filename := os.Args[1]
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ditherer := os.Args[2]
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outfile := os.Args[3]
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return out
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}
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type ditherOpts struct {
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raw string
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level int
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invert bool
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}
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func (o *ditherOpts) Set(input string) error {
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for _, p := range input {
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switch p {
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case 'n':
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o.invert = true
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case '0':
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o.level = 0
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case '1':
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o.level = 1
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default:
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return fmt.Errorf("unknown option %s", string(p))
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}
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}
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return nil
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}
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func (o *ditherOpts) String() string {
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return o.raw
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}
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func main() {
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ditherOpts := &ditherOpts{}
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filenameFlag := flag.String("in", "", "Input filename. PNG or JPG formats accepted.")
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verboseFlag := flag.Bool("v", false, "Include diagnostic log lines.")
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paletteFlag := flag.String("p", "bw",
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`Palette to use. Defaults to 'bw': black-and-white.
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Pass 'sixteen' for the classic sixteen-color palette.
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Not all dither options support palettes; unsupported ditherers will ignore this flag.`)
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dithererFlag := flag.String("d", "naive",
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`Ditherer to use. Defaults to 'naive', which just flattens to nearest color.
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Other options: 'noise', 'bayer', 'error', 'floydsteinberg', 'jjn', 'atkinson'.`)
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flag.Var(ditherOpts, "o",
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`Supply options for the selected ditherer.
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Currently only relevant to the bayer ditherer, which defaults to 'level 0, non-inverted'.
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To change: '1' applies a level-one bayer diffuser; '1n' would invert it, '0' would be the default.`)
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outputFlag := flag.String("out", "output.png", "Output filename. Outputs in PNG format.")
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flag.Parse()
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// extract all those pointers
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filename := *filenameFlag
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ditherer := *dithererFlag
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palette := *paletteFlag
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outfile := *outputFlag
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verbose := *verboseFlag
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if filename == "" || outfile == "" {
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fmt.Printf("Usage of %s:\n", os.Args[0])
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flag.PrintDefaults()
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os.Exit(0)
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}
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i, codex, err := loadImage(filename)
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if err != nil {
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fmt.Printf("error loading %s; %v\n", filename, err)
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os.Exit(255)
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}
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fmt.Printf("loaded %s using %s\n", filename, codex)
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if verbose {
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fmt.Printf("loaded %s using %s\n", filename, codex)
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}
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t := time.Now()
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@@ -37,33 +108,70 @@ func main() {
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case "noop":
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new = apply(i, noOp)
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case "naive":
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new = apply(i, naiveBW)
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case "randomnoise":
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if palette == "bw" {
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new = apply(i, naiveBW)
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} else if palette == "sixteen" {
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new = apply(i, naivePalette(sixteencolors))
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}
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case "noise":
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rand.Seed(time.Now().UnixNano())
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new = apply(i, randomNoise)
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case "bayer0":
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new = apply(i, bayerDithering(0, false))
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case "bayer0n":
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new = apply(i, bayerDithering(0, true))
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case "bayer1":
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new = apply(i, bayerDithering(1, false))
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case "bayer1n":
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new = apply(i, bayerDithering(1, true))
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case "simpleerror":
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new = apply(i, simpleErrorDiffusion())
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if palette == "bw" {
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new = apply(i, randomNoise)
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} else if palette == "sixteen" {
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new = apply(i, randomNoisePalette(sixteencolors))
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} else {
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fmt.Printf("unknown palette option for %s ditherer: %s\n", ditherer, palette)
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os.Exit(2)
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}
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case "bayer":
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if palette == "bw" {
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new = apply(i, bayerDithering(ditherOpts.level, ditherOpts.invert))
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} else if palette == "sixteen" {
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new = apply(i, colorBayer(ditherOpts.level, sixteencolors))
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} else {
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fmt.Printf("unknown palette option for %s ditherer: %s\n", ditherer, palette)
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os.Exit(2)
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}
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case "error":
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if palette == "bw" {
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new = apply(i, simpleErrorDiffusion())
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} else if palette == "sixteen" {
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new = apply(i, simpleColorErrorDiffusion())
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} else {
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fmt.Printf("unknown palette option for %s ditherer: %s\n", ditherer, palette)
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os.Exit(2)
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}
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case "floydsteinberg":
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new = apply(i, floydSteinberg())
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case "jjn":
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if palette == "bw" {
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new = apply(i, jarvisJudiceNinke())
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} else if palette == "sixteen" {
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new = apply(i, colorJarvisJudiceNinke())
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} else {
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fmt.Printf("unknown palette option for %s ditherer: %s\n", ditherer, palette)
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os.Exit(2)
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}
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case "atkinson":
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new = apply(i, atkinson())
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default:
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fmt.Printf("unknown ditherer option: %s\n", ditherer)
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os.Exit(2)
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}
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fmt.Printf("dithering took %s\n", time.Since(t))
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if verbose {
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fmt.Printf("dithering took %s\n", time.Since(t))
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}
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err = saveImage(outfile, new)
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if err != nil {
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fmt.Printf("error saving %s; %v\n", outfile, err)
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os.Exit(255)
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}
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fmt.Printf("saved output to %s\n", outfile)
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if verbose {
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fmt.Printf("saved output to %s\n", outfile)
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}
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}
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func loadImage(filename string) (image.Image, string, error) {
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110
quantizer.go
110
quantizer.go
@@ -1,28 +1,10 @@
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package main
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import (
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"image"
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"image/color"
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"math/rand"
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)
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// provided x, y, and color at location, return a color
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type quantizerFunction func(int, int, color.Color) color.Color
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// apply sequentially applies a quantizing function to an image and returns the result
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func apply(i image.Image, f quantizerFunction) image.Image {
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out := image.NewRGBA(image.Rect(0, 0, i.Bounds().Max.X, i.Bounds().Max.Y))
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b := out.Bounds()
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for y := b.Min.Y; y < b.Max.Y; y++ {
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for x := b.Min.X; x < b.Max.X; x++ {
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out.Set(x, y, f(x, y, i.At(x, y)))
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}
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}
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return out
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}
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// noOp just clones colors from one image to another, to validate file handling.
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func noOp(_, _ int, c color.Color) color.Color {
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return c
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@@ -57,10 +39,6 @@ type bayer struct {
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matrix map[coord]float64
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}
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type coord struct {
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x, y int
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}
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func (b *bayer) valueAt(x, y int) float64 {
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return b.matrix[coord{x: x % b.side, y: y % b.side}]
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}
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@@ -122,32 +100,98 @@ func bayerDithering(level int, invert bool) quantizerFunction {
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}
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}
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func applyError(diffusionMatrix map[coord]float64, divisor float64, quantError float64, currentPixel coord, errMap map[coord]float64) {
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for c, i := range diffusionMatrix {
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type diffusion struct {
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matrix map[coord]float64
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divisor float64
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}
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func applyError(diffusion diffusion, quantError float64, currentPixel coord, errMap map[coord]float64) {
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for c, i := range diffusion.matrix {
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target := coord{x: currentPixel.x + c.x, y: currentPixel.y + c.y}
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errMap[target] = errMap[target] + (quantError * (i / divisor))
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errMap[target] = errMap[target] + (quantError * (i / diffusion.divisor))
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}
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}
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func simpleErrorDiffusion() quantizerFunction {
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errMap := make(map[coord]float64)
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diffusionMatrix := map[coord]float64{
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{x: 1, y: 0}: 1.0,
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{x: 0, y: 1}: 1.0,
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}
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func diffuser(errMap map[coord]float64, d diffusion) quantizerFunction {
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return func(x int, y int, c color.Color) color.Color {
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p := coord{x: x, y: y}
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l := luminence(c) + errMap[p]
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delete(errMap, p) // don't let the error map grow too big
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if l > 0.5 {
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applyError(diffusionMatrix, 2.0, l-1.0, p, errMap)
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applyError(d, l-1.0, p, errMap)
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return color.White
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}
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applyError(diffusionMatrix, 2.0, l, p, errMap)
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applyError(d, l, p, errMap)
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return color.Black
|
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}
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}
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|
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func simpleErrorDiffusion() quantizerFunction {
|
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errMap := make(map[coord]float64)
|
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d := diffusion{
|
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divisor: 2.0,
|
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matrix: map[coord]float64{
|
||||
{x: 1, y: 0}: 1.0,
|
||||
{x: 0, y: 1}: 1.0,
|
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},
|
||||
}
|
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return diffuser(errMap, d)
|
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}
|
||||
|
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func floydSteinberg() quantizerFunction {
|
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errMap := make(map[coord]float64)
|
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d := diffusion{
|
||||
divisor: 16.0,
|
||||
matrix: map[coord]float64{
|
||||
{x: 1, y: 0}: 7.0,
|
||||
{x: -1, y: 1}: 3.0,
|
||||
{x: 0, y: 1}: 5.0,
|
||||
{x: 1, y: 1}: 1.0,
|
||||
},
|
||||
}
|
||||
return diffuser(errMap, d)
|
||||
}
|
||||
|
||||
func jarvisJudiceNinke() quantizerFunction {
|
||||
errMap := make(map[coord]float64)
|
||||
d := diffusion{
|
||||
divisor: 48.0,
|
||||
matrix: map[coord]float64{
|
||||
{x: 1, y: 0}: 7.0,
|
||||
{x: 2, y: 0}: 5.0,
|
||||
|
||||
{x: -2, y: 1}: 3.0,
|
||||
{x: -1, y: 1}: 5.0,
|
||||
{x: 0, y: 1}: 7.0,
|
||||
{x: 1, y: 1}: 5.0,
|
||||
{x: 2, y: 1}: 3.0,
|
||||
|
||||
{x: -2, y: 2}: 1.0,
|
||||
{x: -1, y: 2}: 3.0,
|
||||
{x: 0, y: 2}: 5.0,
|
||||
{x: 1, y: 2}: 3.0,
|
||||
{x: 2, y: 2}: 1.0,
|
||||
},
|
||||
}
|
||||
return diffuser(errMap, d)
|
||||
}
|
||||
|
||||
func atkinson() quantizerFunction {
|
||||
errMap := make(map[coord]float64)
|
||||
d := diffusion{
|
||||
divisor: 8.0,
|
||||
matrix: map[coord]float64{
|
||||
{x: 1, y: 0}: 1.0,
|
||||
{x: 2, y: 0}: 1.0,
|
||||
{x: -1, y: 1}: 1.0,
|
||||
{x: 0, y: 1}: 1.0,
|
||||
{x: 1, y: 1}: 1.0,
|
||||
{x: 0, y: 2}: 1.0,
|
||||
},
|
||||
}
|
||||
return diffuser(errMap, d)
|
||||
}
|
||||
|
||||
// That is, "relative luminance": https://en.wikipedia.org/wiki/Relative_luminance.
|
||||
// go's color library doesn't give any information on what "color space" the RGBA is derived from,
|
||||
// so we convert to Y'CbCr, which returns luminence directly as the Y component.
|
||||
|
Reference in New Issue
Block a user